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TDA2: Flickering is observed on displaying fisheye frame by using Opengl es in Vision Sdk 3.02

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Part Number:TDA2

HI,

We have a problem about displaying fisheye frames by using Opengl es in Vision Sdk 3.02. We have posted a question which is flagged as solved, but the problem is still unsolved actually.

e2e.ti.com/.../2700090

We also saw a bug fix in release note for Vision Sdk 3.04. According to the description, it seems like our problem.

ADASVISION-1877[TDA2xx Linux] Flickering is observed on running
back to back sgx related UC
S1-CriticalVISION_SDK_03_03_00_00

Can you describe this bug fix in depth?

And because we have developed our system on vision sdk 3.02 a lot, can we get a patch for this bug for vision sdk 3.02.

Mason Su

Best regards


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